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ClassOne-BreathingStanceMovement
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Breathing/Focusing/Centering: Positioning your feet in what we will refer to as a Zero Stance, feet shoulder width apart, toes pointed forward and knees slightly bent with your weight on the balls of your feet and your pelvis thrust slightly upwards and forward, the objective is to concentrate on your breathing, focus your attention and center yourself: 1. Breathe in, raising your arms slowly up over head, bringing your air into your diaphragm and raising your ribcage 2. Breathe out, lowering your arms slowly to torso level, feeling a slight tightening in your stomach as your breathe out your air 3. Breathe in, bringing your arms in to the center of you torso (almost like giving someone a loose hug), bringing your air into your diaphragm and raising your ribcage. 4. Breathe out, bring your arms out to torso level as described in step 2 5. Repeat steps 1-4 until you are focused, centered and in control of your breathing
Stance: As in all all areas of fighting, there is no ultimate right or wrong in stance, only more effective or less effective for you. What we recommend have proven the most effective for the greatest number of time. If you are not comfortable with this approach, feel free to modify it as need be to your personal needs (but we would recommend first trying this approach and then asking a senior trainer for the impact of any modifications). Regardless of the stance you choose to be in, a fighter should always be in an appropriately defended stance. The goal of all combinations, feints, fakes, and fighting in general is to get the opponent out of their stance, and thus poorly defended.
Turning/Rotation: Killing force in SCA blows are primarily generate from putting the weight of the body behind the blow by rotating (or turning) into a blow around the hips.
Movement: Movement - proper movement is the cornerstone of power generation, proper shot setup, the basis for proper defensive maneuvers, and the premise for all unit actions. Understanding and implementing proper movements can make the critical difference between poor, good, and great fighting.
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